Buy the Samsung EVO Select 512GB. In a Steam Deck it performs like the cards that cost more, because the slot — not the card — is the limit. If you want the best random-I/O rating available, the SanDisk Extreme is the upgrade, and it is a small one.
Before the list: the reason this page ranks differently from every other one you'll read is that we started from the hardware spec instead of the packaging. Valve lists the Deck's slot as UHS-I, and the SD Association caps UHS-I at 104MB/s. A card advertising 190MB/s cannot deliver 190MB/s here. It is not a lie on the box; it is a number measured on hardware you do not own.
Which means the big sequential figure — the thing every other roundup ranks on — is the least useful spec in this category. What still varies once the bus is saturated: the A2 random-I/O rating, sustained write speed, and how much you paid.
How to buy a Steam Deck SD card without overpaying
Ignore the headline speed
Any card rated above ~104MB/s sequential is selling you headroom the Deck cannot reach. Two cards rated 150MB/s and 190MB/s will perform identically in this device. This is the single biggest source of overspending in the category.
Look for A2, not V90
The App Performance Class (A1/A2) governs random reads and writes — which is what loading a game actually is. A2 sets a higher minimum than A1. The video-speed classes (V30, V60, V90) describe sustained sequential write for video recording, which is not what a Deck does.
Buy capacity, not speed
Speed is capped. Capacity is not. Given a fixed budget, the correct move in this category is almost always to take the bigger card at the lower speed class — you will notice a full card every week and you will never notice the speed difference.
Never buy UHS-II or microSD Express for a Deck
Both are real technologies that genuinely go faster — on hardware that supports them. The Steam Deck does not. They fall back to UHS-I, and you have paid a large premium for nothing.
The card is always slower than internal storage
If a game stutters when streaming assets, moving it to internal storage will fix it and a better card will not. Keep the game you are actively playing on the internal drive, and use the card as the library.